Call, Apply, and other Functions
call
callCall and apply are two functions that allow us to change what this represents. This is why this can be difficult to deal with in JavaScript.
Example 1:
const getAge = function(friend) {
return friend.age;
};
const john = { name: 'John', age: 21 };
getAge(john);rewritten using call
const getAge = function() {
return this.age;
};
const john = { name: 'John', age: 21 };
getAge.call(john);Example 2:
const setAge = function(friend, newAge) {
friend.age = newAge;
};
const john = { name: 'John', age: 21 };
setAge(john, 35);rewritten using call
const setAge = function(newAge) {
this.age = newAge;
};
const john = { name: 'John', age: 21 };
setAge.call(john, 35);apply
applyapply works just like call, but your second parameter is an array of objects instead of a comma separated list.
Going back to Example 2, here's what it would look like with apply.
const setAge = function(newAge) {
this.age = newAge;
};
const john = { name: 'John', age: 21 };
setAge.apply(john, [35]);Calling on a solution
Let's talk about using call or apply to set the this context for a function before it is run.
function Person(name) {
this.name = name;
this.friends = [];
}
Person.prototype.addFriend = function(name) {
this.friends.push(new Person(name));
};
function Student(name, course) {
// masks all the constructor properties including name (as the second parameter)
Person.call(this, name);
this.course = course;
// If we wanted to, we could also use .apply like so:
// Person.apply(this, [name]);
}
Student.prototype = Object.create(Person.prototype);
Student.prototype.constructor = Student;The code above is why we forgo talking about this until now. In the context of event listener callbacks, this refers to the DOM element that trigged the event. But here, this can really be anything you want it to be.
Still confused? Understanding this once and for all
Useful methods when working with inheritance
hasOwnProperty
hasOwnPropertyObject.hasOwnProperty('nameOfProperty') - always make sure the name of the property is in quotes. Classes that inherit from other classes will also return true if the property is checked.
Example 1
const taco = {
food: 'taco'
}
taco.hasOwnProperty(food); // returns an error
taco.hasOwnProperty('food'); // returns trueExample 2 with inheritance
function Person(name) {
this.name = name
}
Person.prototype.greet = function() {
return 'Hello, my name is ' + this.name;
};
function Student(name, course) {
Person.call(this, name);
this.course = course;
}
Student.prototype = Object.create(Person.prototype);
Student.prototype.constructor = Student;
const person = new Person('Bob');
const student = new Student('Tom', 'SEI');
person.hasOwnProperty('name'); //returns true
student.hasOwnProperty('course'); //returns true
student.hasOwnProperty('name'); //returns trueinstanceof
instanceofThis method is a bit more common, and the syntax looks like this:
object instanceof Class
Example 1:
const color1 = {};
color1 instanceof Object; // returns trueExample 2 with inheritance
function Person(name) {
this.name = name
}
Person.prototype.greet = function() {
return 'Hello, my name is ' + this.name;
};
function Student(name, course) {
Person.call(this, name);
this.course = course;
}
Student.prototype = Object.create(Person.prototype);
Student.prototype.constructor = Student;
const p = new Person('Bob');
const s = new Student('Tom', 'SEI');
s instanceof Person //returns true
p instanceof Student //returns false
Person instanceof Object //returns true
String instanceof Object //returns true
Object instanceof Boolean //returns falseisPrototypeOf
isPrototypeOfThis method is used a bit less frequently, but the syntax looks like this:
Object.prototype.isPrototypeOf(objectInstance);Example:
const p = new Person('Bob');
const s = new Student('Tom', 'WDI');
Person.prototype.isPrototypeOf(s); // returns true
Student.prototype.isPrototypeOf(p); // returns falseYou can read more about the difference between isPrototypeOf and isInstanceOf here
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